We are introducing a variety of new Player activation options to help you overcome much of the complexity and headache that can accompany licensing. Options include QR code and activation code licensing using any handheld device, and batch licensing so you can identify any number of Players to trigger self-licensing. We're not saying goodbye to the User ID and Password, but we are saying they need to make room for the next generation!
We're trying to make a little lemonade from highly sour COVID-19 lemons, moving our annual user conference online. We'll have 20+ sessions spread across multiple tracks and over two days, with guest speakers, high-demand topics, and behind-the-scenes insight. All skill sets will find useful topics, and no one will have to deal with travel or lodging. We're finalizing the agenda but click the button below to see what we can currently share.
Who said anything about vacation? We've been hard at work to continue making Intuiface the best interactivity-centric tool on the planet. What's in there? A whole new way to trigger actions using Player tags. A brand new approach to displaying websites on tablets. An out-of-the-box interface asset for creating your own shopping cart. A big update to the web/3D rendering and video playing engines on Windows. And more, all of which are spelled out in the article you can reach by clicking the button below.
Sightcorp is an AI specialist with a focus on using computer vision for real-time face analysis. With the integration between their DeepSight Toolkit and Intuiface, you can now collect amazingly detailed information about your audience, measuring everything from aggregated measures of gender, age, and mood, but also impressions, dwell time, attention time, and mask presence. For the first time with Intuiface, you can build a detailed understanding of your audience for traditional, non-interactive digital signage.
It's said that software runs the world - but without hardware, software is just a cool idea. A lot has transpired over the past month and we wanted to make sure you didn't miss anything.
A common question we hear is, "How do I point a collection to content I can modify outside of Composer?" The answer is there are a lot of ways to do this on Windows PCs. Most of you probably know the general notion of using interface assets to accomplish this goal - an approach you can take on all of Player's supported platforms. But there are many other options specific to Windows PCs that may even be easier to implement. We've captured all of these alternatives in our Help Center. Click the button below to start your journey!